// Implementation of the ClientSocket class

#include "ClientSocket.h"
#include "SocketException.h"


ClientSocket::ClientSocket ( std::string host, int port )
{
  if (!Socket::create())throw SocketException ( "Could not create client socket." );
  if (!Socket::connect(host, port ))throw SocketException ( "Could not bind to port." );
}


const ClientSocket& ClientSocket::operator << ( const std::string& s ) const
{
  if(!Socket::send(s))throw SocketException ( "Could not write to socket." );
  return *this;
}


const ClientSocket& ClientSocket::operator >> ( std::string& s ) const
{
  if(!Socket::recv(s))throw SocketException ( "Could not read from socket." );
  return *this;
}
